| Peter Gabriel's
Multimedia
Review by Orb
There are some musicians that see any kind of interactive effort
as an opportunity for another empty-minded vanity piece. Then
there are those that see it as an opportunity to broaden their
artistic horizons and fiddle around to create something that enhances
the work they have already generated. Peter Gabriel, as a performer
that has taken his music and transformed it into an interactive
thingamabob, is in the latter category.
I know, I tricked you with the technical reference "thingamabob,"
didn't I? Well, rare is it that any of these CD-ROMs made by musicians
is a game, and most all are really just thingamabobs. So these
two pieces are that, but really good ones, like some of the others
I have previously written about, such as Laurie
Anderson's Puppet Motel and the works by the
Residents.
It makes sense that Peter Gabriel would go in the direction of
this sort of workhe has consistently done music videos that
define and set standards for computerized, hypnotic gimmickry
that keeps people entertained and the records moving out of the
stores.
Explora1: Peter Gabriel's Secret World
Explora, although groundbreaking in its time, is not
necessarily a full gaming experience and will be enjoyed best
by people who either like Gabriel's music or like oddities that
defy specific categorization as far as things that go into the
CD-ROM drive. This title does have a small number of puzzles and
certainly plenty of things to look at and explore. I don't want
to call it a game per se, because the puzzles are very simplistic
and really only make the thing more twiddleware and interactive
than it would have been otherwise.
This isn't to say that the things found in Explora aren't
entertaining, they certainly are. The player gets to explore Gabriel's
Real World Studios. In this area, the player is treated to videos
of original recording sessions and gets to remix one of Peter
Gabriel's songs.
There is a tour of the WOMAD Festival, and in this area the player
must solve a puzzle that involves collecting various inventory
items. Once these items are retrieved, the player is allowed access
to additional parts of the disk, and also some treats are downloaded
to the player's hard drive to be used and kept. There is also
a section that covers Gabriel's background and history, a very
thorough discography that also gives snippets of songs from each
period of his life, and a section on Amnesty International, obviously
a favorite charity of Gabriel's.
Explora is more of a music magazine featuring the work
of Gabriel, and if one goes into it from that viewpoint, the experience
is quite enjoyable. Explora also features some interesting
packaging in that the box it comes in opens like a book, and included
is a full-color book that features artwork by people involved
in the project, quotes by them, and detailed info on the various
sections on the disk, biographies, and other ephemera, all very
nicely packaged.
Eve
Eve, despite being produced in 1996, is really a trip
through the 80s, showcasing Gabriel's catchy pop music from that
time period. The project was originally started as an interactive
songbook, and it evolved as those involved in the project began
working with ideas for the interfaces using art from well-known
artists combined with Gabriel's music. This is a full-blown adventure
game, with environments to explore and things to solve, all wrapped
in Gabriel's music.
The game has 80 minutes of video and 45 minutes of music, with
four worlds to explore, and 360-degree panoramic scenes in each.
The images of the worlds were created with a tremendous number
of still photos, and each world features a Gabriel song and the
artwork of one of four well-known fine artists, Nils-Udo, Yayoi
Kusama, Cathy Monchaux, and Helen Chadwick, which gives each world
its own very singular air.
The puzzles themselves are decidedly unpuzzle-like, and very
intuitive, allowing the player to look around and click on stuff
to see what happens, before the inevitable "aha!" at
the end of it all. There's no finite beginning and end and no
particular narrative that has to be followed. The overall story
is that Adam and Eve have been separated in the Garden of Eden,
and Pandora's Box has scattered objects across the four game worlds,
and these must be explored and the items located. The overall
game goal is to collect and use various bits of video and music,
and finding these objects will solve the riddle of "the Relationship
between man, women and nature." Whatever. The thing is really
just fun as heck to click around in and exploreafter all,
if they'd really solved this age-old riddle, don't you think they'd
be able to get a lot more money for this sucker? 
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The Verdict
The Lowdown
Developer: Real
World Multimedia
Publisher: Real
World Multimedia
Release Date: 1993 (Explora); 1996 (Eve)
Available for: 
Four Fat Chicks Links
Player
Feedback
Screenshots
Explora1

Eve





System Requirements
Low
Where to Find It
Womad
Shop (Eve)
£17.99 (inc p+p)

Explora1

Eve
Prices/links current as of 5/23/06
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by any party(ies).
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