| Alice in Wonderland
Review by Orb
January 2003
Alice in Wonderland, unlike the racier, hard-to-find Alice:
An Interactive Museum, is a sweet little gem that
sticks to the roots of Lewis Carroll's classic story of a girl
that falls down the rabbit hole and into an entirely new land.
The game is an edutainment title designed for kids 8 and older.
This Alice plays in a episodic manner similar to the novel.
Alice follows the White Rabbit down the rabbit hole and finds
herself in the Hall of Doors, which becomes a focal point of the
game from which the player can leap to explore different areas.
Throughout the game, Alice encounters the Eat Me, Drink Me items
that allow her to change size, which opens up more to do in the
game.
The graphics are interesting. They are a mix of 3D modeling,
some line-drawn cartoons, and, believe it or not, an FMV Alice.
These have varying degrees of success, but all together, they
actually form a really nice mix that evokes the spirit of Carroll's
Alice. The FMV Alice is acceptable, but in a strange attempt to
modernize her, she's wearing brown leather shoes and an orange
jumpsuit. The designers may not be aware of it, but here in the
States, there's only one kind of person sporting an orange jumpsuit,
and I am entirely sure they weren't going for an "Alice in
the Slammer" look.
The character modeling is passable and amusing, although in a
couple of exceptional instances, some of the characters are drawn
in such a way that they look pixelated. The Cheshire Cat is a
real highlight, cleverly done with a tail that waves behind him
as he speaks. The character interaction on line-drawing backgrounds
is different but really interesting, and the effect works. There
is a bit of voice actingsome is passable, some is kind of
strange. It's not necessarily wooden or unnatural, just interesting.
Apparently the Cheshire Cat is from Georgia.
The game is played in flat screens that each have some areas
of interaction and characters to interact with. Each play area
has one or more puzzles and other screens to explore to accomplish
the overall goal for that area.
The puzzles themselves are surprisingly fun. Each puzzle is unique,
and all are cleverly designed to fit in well with the theme of
the game. In one, the player must reorganize eggs in some bird
nests. In another, Alice characters and inventory must
be ferried from one side of a river to anotherwith a few
tricks involved in doing so, of course. Characters give clues
to puzzles in their speech, and there are a couple of in-game
methods for getting helpclicking on Alice herself and clicking
on the Cheshire Cat at the top of the screen, which gives the
player info about objects on the screen. The game docs themselves
also give some helpful hints to solving the puzzles.
The interface is really nice. The inventory is stowed in a holder
at the top of the screen. Sliding the mouse over the tab for this
lowers it down. There is, unfortunately, only one save game slot.
There's no real need to have different saves, I found, as you
can easily come and go from any gameplay area and return to the
place you left off. There is also an in-game map of sorts, where
any places that have already been explored can be clicked on to
revisit them, which facilitates gameplay considerably. Alice
in Wonderland also has a few really cute little animations
and interactions with its game characters. An animated sequence
is signified by a red curtain swinging out to either side of the
screen.
There is a fun little scene after the credits, a small movie
of the "casting call" for the animated characters, as
well as their outtakes. It's definitely worth sitting through
the credits for.
Alice in Wonderland is a whimsical game with a simple
design. It is not, however, a very long game. Its puzzles are
entertaining but not overly difficultjust enough of a challenge
to keep the player happy. This is a great game for kids or for
the adventure gamer that likes simple, pleasant puzzle games. 
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The Verdict
The Lowdown
Developer: Ice Multimedia Inc.
Publisher: Emme
Interactive
Release Date: August 2001
Available for: 
Four Fat Chicks Links
Player
Feedback
Screenshots





System Requirements
PC:
Pentium 166 MHz or faster
Microsoft Windows 95 or 98
32 MB RAM
8X CD-ROM drive
640x480 screen resolution
16-bit Soundblaster or compatible sound card
Macintosh:
iMac or G3
Mac OS 7.5 or later
32 MB RAM
8X CD-ROM drive
640x480 screen resolution
Where to Find It

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